5.0 KiB
5.0 KiB
Gamemaster Data System - Implementation Summary
What Was Built
You now have a complete system for managing and sharing Pokemon GO gamemaster data across all apps on your site:
1. Gamemaster API Server (server/gamemaster-api.js)
- 7 REST endpoints for accessing gamemaster data
- POST /api/gamemaster/save - Save processed data from GamemasterManager
- GET endpoints for pokemon, moves, raw data, and status
- File storage in
/server/data/gamemaster/ - Automatic error handling and validation
2. GamemasterClient (src/utilities/gamemaster-client.js)
- JavaScript client library for accessing the API
- Caching support to avoid repeated requests
- Helper methods like
getPokemonById()andgetMoveById() - File download support for direct browser downloads
- Works in any Vue component or JavaScript app
3. Updated GamemasterManager (src/views/GamemasterManager.vue)
- New "Save to Server" button to persist data
- Server status section showing available files and sizes
- Real-time updates after saving
- Complete workflow: Fetch → Process → Save → Share
4. Comprehensive Documentation (GAMEMASTER_API.md)
- Full API reference with examples
- Client library usage guide
- Setup instructions
- Troubleshooting tips
Architecture
┌─────────────────────────────────────────────┐
│ GamemasterManager (UI) │
│ Fetch → Process → Save to Server │
└────────────────────┬────────────────────────┘
│
▼
┌──────────────────────────────┐
│ Gamemaster API Server │
│ /api/gamemaster/* │
│ - Endpoints for all data │
│ - File storage/retrieval │
└────────────────┬─────────────┘
│
┌────────────┴────────────┐
│ │
▼ ▼
┌────────────────┐ ┌──────────────────┐
│ File Storage │ │ Other Apps │
│ /server/data/ │ │ Use GamemasterC │
│ /gamemaster │ │ Client │
└────────────────┘ └──────────────────┘
How to Use
Generate and Save Data
- Go to
/gamemasterin your app - Click "Fetch from PokeMiners"
- Click "Process & Break Up Data"
- Click "Save All Files to Server"
- Data is now available to all apps
Access from Any App
import { gamemasterClient } from '@/utilities/gamemaster-client.js';
// Get filtered pokemon
const pokemon = await gamemasterClient.getPokemon();
// Get all forms (with costumes, events, shadows)
const allForms = await gamemasterClient.getAllForms();
// Get all moves
const moves = await gamemasterClient.getMoves();
// Check what's available
const status = await gamemasterClient.getStatus();
Files Created/Modified
New Files
server/gamemaster-api.js- API serverserver/data/gamemaster/- Data storage directorysrc/utilities/gamemaster-client.js- Client libraryGAMEMASTER_API.md- Full documentation
Modified Files
src/views/GamemasterManager.vue- Added save/status featuresserver/oauth-proxy.js- Integrated gamemaster APIREADME.md- Updated with new features and workflow
Key Features
✅ Centralized Data Storage - One source of truth for gamemaster data ✅ Multiple Datasets - Filtered and unmodified versions ✅ Real-time Access - Any app can access latest data immediately ✅ Caching - Client-side caching for performance ✅ Status Monitoring - See what files are available and when they were updated ✅ Direct Downloads - Download files from server or browser ✅ Error Handling - Graceful fallbacks when data unavailable ✅ CORS Enabled - Works across all apps on your site
Data Types Available
- pokemon.json - Base Pokemon + regional variants (Alola, Galarian, Hisuian, Paldea)
- pokemon-allFormsCostumes.json - Complete dataset with all variants, costumes, shadows, events
- pokemon-moves.json - All quick and charged moves
- latest-raw.json - Unmodified gamemaster data from PokeMiners
Next Steps
You can now:
- Build new Pokemon tools that use the centralized data
- Create forms/filters based on gamemaster data
- Share pokemon/move lookups across multiple pages
- Keep data in sync when PokeMiners releases updates
Just import the GamemasterClient and start using it!