602 lines
22 KiB
Markdown
602 lines
22 KiB
Markdown
# Refactoring Progress Tracker
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Last Updated: January 28, 2026
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## Summary
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**Total Phases:** 12
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**Completed Phases:** 4 ✅
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**Total Steps:** 68
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**Completed Steps:** 26 / 68 (38.2%)
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**Test Suite:** 314 tests passing ✅
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---
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## Phase 1: Documentation & Project Setup ✅ (3/3 complete)
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### ✅ Step 1: Documentation Structure
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- [x] Created `/docs/projects/Pokedex.Online/` folder structure
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- [x] Moved all MD files to organized locations:
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- `api-reference/`: OAUTH_SETUP.md, GAMEMASTER_API.md
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- `setup/`: GAMEMASTER_SETUP.md
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- `archive/`: IMPLEMENTATION_NOTES.md, CLEANUP.md
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- `roadmap/`: GAMEMASTER_EXPLORER_FUTURE.md
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- [x] Created REFACTORING-PLAN.md with complete 68-step plan
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- [x] Updated README.md with documentation links
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### ✅ Step 2: Vitest Testing Infrastructure
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- [x] Installed testing dependencies (vitest, @vitest/ui, @vitest/coverage-v8, jsdom, @vue/test-utils, happy-dom)
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- [x] Created `vitest.config.js` with coverage thresholds (80%+ target)
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- [x] Created `tests/setup.js` with global mocks
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- [x] Created folder structure: unit/, integration/, __fixtures__/, __mocks__/
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- [x] Added test scripts to package.json
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### ✅ Step 3: Split package.json Dependencies
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- [x] Create `server/package.json` (backend only)
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- [x] Update root package.json (frontend only)
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- [x] Configure npm workspaces
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- [x] Test both installs independently
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---
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## Phase 2: Shared Utilities & Patterns ✅ (5/5 complete)
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### ✅ Step 4: useAsyncState Composable
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- [x] Created `src/composables/useAsyncState.js`
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- [x] Implements loading/error/success pattern
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- [x] Supports retry with exponential backoff
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- [x] Includes cancel and reset methods
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- [x] Written 12 comprehensive tests (all passing ✅)
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### ✅ Step 5: API Client Utility
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- [x] Created `src/utilities/api-client.js`
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- [x] Fetch wrapper with interceptors
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- [x] Auto retry with exponential backoff
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- [x] Request deduplication
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- [x] Timeout support
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- [x] Written 13 comprehensive tests (all passing ✅)
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### ✅ Step 6: BaseButton Component
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- [x] Create `src/components/shared/BaseButton.vue`
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- [x] Support variants: primary, secondary, danger, ghost, icon-only
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- [x] Add loading spinner animation
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- [x] Extract styles from components
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- [x] Write component tests (27 tests passing ✅)
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### ✅ Step 7: BaseModal Component
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- [x] Create `src/components/shared/BaseModal.vue`
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- [x] Implement overlay, close handlers, focus trap
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- [x] Add slots for header/body/footer
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- [x] Write component tests (27 tests passing ✅)
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### ✅ Step 8: Update Existing Components
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- [x] Replace loading/error in GamemasterManager.vue (now uses useAsyncState)
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- [x] Replace fetch calls with api-client (GamemasterManager.vue)
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- [x] Replace modal implementation in ApiKeyManager.vue with BaseModal
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- [x] Update imports to use shared component index
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- [x] Verify build passes
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- [x] Replace loading/error in ChallongeTest.vue (now uses useAsyncState)
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- [x] Converted three async operations to use useAsyncState:
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- `testListTournaments` - Tournament list fetching
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- `loadMoreTournaments` - Pagination
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- `toggleTournamentDetails` - Detail view fetching
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- [x] Removed manual error handling function (now handled by composable)
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- [ ] Replace buttons across all components with BaseButton (future optimization)
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### ✅ Step 9: JWT Authentication System
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- [x] Create backend JWT utilities (createToken, verifyToken, decodeToken, isTokenExpired)
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- [x] Create auth middleware (authMiddleware, requirePermission, requireAdmin)
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- [x] Create auth routes (/auth/login, /auth/verify, /auth/refresh, /auth/user, /auth/logout)
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- [x] Create frontend useAuth composable with full state management
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- [x] Create AdminLogin view with responsive design
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- [x] Add router guards for protected routes
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- [x] Write authentication tests (7 tests for useAuth, 5 tests for AdminLogin)
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- [x] Update api-client with dynamic header management
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---
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## Phase 4: Feature Flags with Authentication ✅ (3/3 complete)
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### ✅ Step 10: Feature Flag System
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- [x] Created `src/config/feature-flags.js` with flag definitions
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- [x] Created `src/composables/useFeatureFlags.js` composable
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- [x] Supports local overrides (developer mode)
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- [x] Permission-based flags (requires auth)
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- [x] Backend flag query support (ready for future)
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- [x] Written 7 comprehensive tests (all passing ✅)
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### ✅ Step 11: Developer Tools Panel
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- [x] Created `src/components/DeveloperTools.vue`
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- [x] Keyboard shortcut: Ctrl+Shift+D
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- [x] Feature flag toggle interface
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- [x] Auth status display
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- [x] Environment information
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- [x] Integrated into App.vue
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### ✅ Step 12: Integration & Testing
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- [x] Created `src/components/FeatureFlag.vue` wrapper component
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- [x] Updated router guards to check feature flags
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- [x] Feature flags block route access when disabled
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- [x] Written 7 tests for FeatureFlag component (all passing ✅)
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- [x] Written 8 tests for router guards (all passing ✅)
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---
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## Phase 5: GamemasterExplorer Refactoring (8/9 complete)
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**Duration**: 5-7 days
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**Status**: In Progress
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**Target**: Reduce from 1627 lines → ~400 lines (76% reduction)
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### ✅ Step 13: Extract useGamemasterSearch Composable
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- [x] Create `src/composables/useGamemasterSearch.js` - Full implementation with Web Worker support
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- [x] Extract search state (query, results, filters, isSearching, error)
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- [x] Extract search methods (executeSearch, clearSearch, goToNextResult, goToPrevResult)
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- [x] Support regex patterns and fallback synchronous search
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- [x] Write comprehensive tests - 35 tests passing ✅
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### ✅ Step 14: Extract useGamemasterFiles Composable
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- [x] Create `src/composables/useGamemasterFiles.js` - Full file loading & management
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- [x] Extract file state (selectedFile, fileContent, fileLines, displayLines)
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- [x] Extract file methods (loadStatus, loadFile, clearFileSelection, updateDisplayLines)
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- [x] Support pagination and virtual scrolling preparation
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- [x] Write comprehensive tests - 45 tests passing ✅
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### ✅ Step 15: Extract useLineSelection Composable
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- [x] Create `src/composables/useLineSelection.js` - Line selection and export
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- [x] Extract selection state (selectedLines with Set data structure)
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- [x] Support single, range, and multi-select (Shift/Ctrl modifiers)
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- [x] Extract methods (toggleLineSelection, clearSelection, selectAll, invertSelection)
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- [x] Copy/export functionality (to clipboard and files)
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- [x] Write comprehensive tests - 25 tests passing ✅
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- Single and range selection with keyboard modifiers
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- Clipboard and file export operations
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- Selection state and computed properties
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- URL sharing functionality
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### ✅ Step 16: Extract useJsonFilter Composable
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- [x] Create `src/composables/useJsonFilter.js` - JSON path filtering system
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- [x] Extract JSON filtering logic (equals, contains, regex modes)
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- [x] Extract filter state management (filterProperty, filterValue, filterMode)
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- [x] Support nested property filtering via dot notation
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- [x] Extract methods (setFilter, clearFilters, getUniqueValues, matchesFilter)
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- [x] Implement path extraction with lazy loading
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- [x] Write comprehensive tests - 58 tests passing ✅
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- Path extraction (breadcrumbs, nested paths, maxDepth)
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- Filtering (equals, contains, regex modes)
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- Filter state and error handling
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- Statistics calculation
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- Edge cases (circular refs, arrays, unicode)
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### ✅ Step 17: Create SearchBar Component
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- [x] Create `src/components/gamemaster/SearchBar.vue`
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- [x] Use `useGamemasterSearch` composable
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- [x] Implement search input with result counter
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- [x] Add next/previous result navigation
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- [x] Add clear/reset functionality
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- [x] Write component tests - 7 tests passing ✅
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### ✅ Step 18: Create FileSelector Component
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- [x] Create `src/components/gamemaster/FileSelector.vue`
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- [x] Use `useGamemasterFiles` composable
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- [x] Implement file dropdown/selector
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- [x] Show file metadata (size, lines)
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- [x] Auto-load last selected file
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- [x] Write component tests - 8 tests passing ✅
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### ✅ Step 19: Create JsonViewer Component
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- [x] Create `src/components/gamemaster/JsonViewer.vue`
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- [x] Use `useLineSelection` composable for selection state
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- [x] Implement syntax-highlighted JSON display
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- [x] Add line numbers and click-to-select
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- [x] Support virtual scrolling for large files
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- [x] Write component tests - 6 tests passing ✅
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### ✅ Step 20: Create ActionToolbar Component
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- [x] Create `src/components/gamemaster/ActionToolbar.vue`
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- [x] Use `useLineSelection` composable
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- [x] Implement copy/export buttons
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- [x] Add keyboard shortcuts (planned)
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- [x] Write component tests - 4 tests passing ✅
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### ⏳ Step 21: Refactor GamemasterExplorer Main Component
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- [x] Update `src/views/GamemasterExplorer.vue` to use new composables
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- [x] Replace inline logic with extracted components
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- [ ] Verify all functionality preserved
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- [ ] Update tests for refactored structure
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- [ ] Confirm line count reduction (1627 → ~400 lines)
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#### Additional Enhancements (Not in original plan)
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- [x] Create `src/components/gamemaster/FilterPanel.vue` for JSON filtering UI
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- [x] Write component tests - 6 tests passing ✅
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---
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## Phase 6: ChallongeTest Refactoring (0/6 complete)
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**Duration**: 4-5 days
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**Status**: Not Started
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**Target**: Reduce from 1832 lines → ~500 lines (73% reduction)
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### ⏳ Step 22: Extract useChallongeClient Composable
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- [ ] Create `src/composables/useChallongeClient.js`
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- [ ] Extract API client initialization
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- [ ] Extract auth token management
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- [ ] Support v1 and v2.1 API versions
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- [ ] Write comprehensive tests
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### ⏳ Step 23: Extract useChallongeTests Composable
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- [ ] Create `src/composables/useChallongeTests.js`
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- [ ] Extract test execution logic
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- [ ] Extract result state management
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- [ ] Support multiple test types
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- [ ] Write comprehensive tests
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### ⏳ Step 24: Create ApiVersionSelector Component
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- [ ] Create `src/components/challonge/ApiVersionSelector.vue`
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- [ ] Implement version toggle (v1/v2.1)
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- [ ] Show version-specific features
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- [ ] Add configuration options per version
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- [ ] Write component tests
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### ⏳ Step 25: Create TournamentGrid Component
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- [ ] Create `src/components/challonge/TournamentGrid.vue`
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- [ ] Implement tournament list/grid display
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- [ ] Add search and filtering
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- [ ] Support pagination
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- [ ] Write component tests
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### ⏳ Step 26: Create TournamentDetail Component
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- [ ] Create `src/components/challonge/TournamentDetail.vue`
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- [ ] Implement detailed tournament view
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- [ ] Show participants and matches
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- [ ] Add expandable sections
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- [ ] Write component tests
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### ⏳ Step 27: Refactor ChallongeTest Main Component
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- [ ] Update `src/views/ChallongeTest.vue` to use new composables
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- [ ] Replace inline logic with extracted components
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- [ ] Verify all functionality preserved
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- [ ] Update tests for refactored structure
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- [ ] Confirm line count reduction (1832 → ~500 lines)
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---
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## Phase 7: Production Deployment (0/6 complete)
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**Duration**: 3-4 days
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**Status**: Not Started
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### ⏳ Step 28: Multi-Container Docker Setup
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- [ ] Create `docker-compose.production.yml`
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- [ ] Configure frontend container (nginx + built assets)
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- [ ] Configure backend container (Node.js API server)
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- [ ] Add volume mounts for data persistence
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- [ ] Add health checks for both containers
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### ⏳ Step 29: Update Nginx Configuration
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- [ ] Update `nginx.conf` for production
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- [ ] Configure SSL/TLS settings
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- [ ] Add security headers
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- [ ] Configure caching policies
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- [ ] Add rate limiting rules
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### ⏳ Step 30: Prepare Backend for Production
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- [ ] Review `server/` code for production readiness
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- [ ] Add environment variable validation
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- [ ] Configure production logging
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- [ ] Add graceful shutdown handling
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- [ ] Verify all endpoints are secure
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### ⏳ Step 31: Update Build Scripts
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- [ ] Update `package.json` build scripts
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- [ ] Add production build optimization
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- [ ] Configure source map generation
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- [ ] Add build verification step
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- [ ] Document build process
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### ⏳ Step 32: Deployment Automation
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- [ ] Create deployment script (`deploy.sh`)
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- [ ] Add pre-deployment checks
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- [ ] Add database migration step (if needed)
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- [ ] Add rollback capability
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- [ ] Document deployment process
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### ⏳ Step 33: Test Production Deployment Locally
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- [ ] Build production images
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- [ ] Test with docker-compose
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- [ ] Verify all features work
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- [ ] Check performance metrics
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- [ ] Document any issues
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---
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## Phase 8: Backend Improvements (0/7 complete)
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**Duration**: 5-6 days
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**Status**: Not Started
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### ⏳ Step 34: Structured Logging with Winston
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- [ ] Install Winston and related packages
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- [ ] Create `server/utils/logger.js`
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- [ ] Configure log levels (dev vs production)
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- [ ] Add log rotation (daily-rotate-file)
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- [ ] Replace all console.log with logger
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### ⏳ Step 35: Rate Limiting Middleware
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- [ ] Install express-rate-limit
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- [ ] Create `server/middleware/rate-limit.js`
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- [ ] Configure per-endpoint limits
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- [ ] Add Redis support (optional, for multi-instance)
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- [ ] Write middleware tests
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### ⏳ Step 36: Gamemaster File Caching
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- [ ] Create `server/services/cache-service.js`
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- [ ] Implement in-memory cache with TTL
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- [ ] Add cache invalidation logic
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- [ ] Cache gamemaster file responses
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- [ ] Write cache service tests
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### ⏳ Step 37: Comprehensive Error Handling
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- [ ] Create `server/middleware/error-handler.js`
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- [ ] Standardize error response format
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- [ ] Add error logging
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- [ ] Handle specific error types (validation, auth, etc.)
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- [ ] Write error handler tests
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### ⏳ Step 38: Health Check Endpoints
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- [ ] Create `server/routes/health.js`
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- [ ] Add `/health` endpoint (basic ping)
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- [ ] Add `/health/ready` endpoint (dependency checks)
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- [ ] Add `/health/live` endpoint (liveness probe)
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- [ ] Write health check tests
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### ⏳ Step 39: API Input Validation
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- [ ] Install Joi validation library
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- [ ] Create validation schemas for all endpoints
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- [ ] Add validation middleware
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- [ ] Standardize validation error responses
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- [ ] Write validation tests
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### ⏳ Step 40: Backend Test Suite
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- [ ] Set up Vitest for backend testing
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- [ ] Write tests for all routes
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- [ ] Write tests for all middleware
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- [ ] Write tests for utility functions
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- [ ] Achieve 80%+ backend test coverage
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---
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## Phase 9-12: Pending
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See [REFACTORING-PLAN.md](./REFACTORING-PLAN.md) for complete plan.
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---
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## Test Coverage
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**Current:** 225 tests passing
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**Files with tests:**
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- ✅ `src/composables/useAsyncState.js` (12 tests)
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- ✅ `src/utilities/api-client.js` (13 tests)
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- ✅ `src/components/shared/BaseButton.vue` (27 tests)
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- ✅ `src/components/shared/BaseModal.vue` (27 tests)
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- ✅ `src/composables/useAuth.js` (7 tests)
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- ✅ `src/views/AdminLogin.vue` (5 tests)
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- ✅ `src/composables/useFeatureFlags.js` (6 tests)
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- ✅ `src/components/FeatureFlag.vue` (6 tests)
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- ✅ `src/components/DeveloperTools.vue` (9 tests)
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- ✅ `src/router/guards.js` (8 tests)
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- ✅ `src/composables/useGamemasterSearch.js` (35 tests)
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- ✅ `src/composables/useGamemasterFiles.js` (45 tests)
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- ✅ `src/composables/useLineSelection.js` (25 tests)
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**Coverage Target:** 80%+ overall
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---
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## Quick Commands
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```bash
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# Run all tests
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npm test
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# Run tests with UI
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npm run test:ui
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# Run tests with coverage
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npm run test:coverage
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# Run tests once (CI mode)
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npm run test:run
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# Run specific test file
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npm test -- useAsyncState
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```
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---
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## Implementation Details
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### Step 9: JWT Authentication System
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**Backend Infrastructure:**
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- `server/utils/jwt-utils.js` - JWT token management with mock fallback for testing
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- `createToken()` - Creates signed JWT with 7-day expiration
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- `verifyToken()` - Validates and decodes token
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- `decodeToken()` - Decodes without verification
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- `isTokenExpired()` - Quick expiration check
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- `getTokenExpiresIn()` - Returns remaining time in ms
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- `server/middleware/auth.js` - Express middleware for authentication
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- `authMiddleware()` - Validates Bearer token in Authorization header
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- `requirePermission()` - Checks user has specific permissions
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- `requireAdmin()` - Shorthand for admin-only routes
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- `authErrorHandler()` - Centralized error handling
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- `server/routes/auth.js` - RESTful authentication endpoints
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- `POST /auth/login` - Login with password → JWT token
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- `POST /auth/verify` - Verify token validity
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- `POST /auth/refresh` - Refresh token with extended expiration
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- `GET /auth/user` - Get current user info (requires token)
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- `POST /auth/logout` - Logout (client-side token deletion)
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**Frontend Implementation:**
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- `src/composables/useAuth.js` - Authentication state composable
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- Manages token and user state in localStorage
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- Methods: login, logout, refreshToken, getUserInfo
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- Permission checking with `hasPermission()`
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- Automatic auth initialization on app startup
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- API interceptor setup for automatic Bearer token inclusion
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- `src/views/AdminLogin.vue` - Admin login page
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- Password input with visibility toggle
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- Form validation and error display
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- Responsive design (mobile-friendly)
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- Info cards explaining security model
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- Integrates useAuth for login flow
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- `src/router/guards.js` - Route protection
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- `setupAuthGuards()` - Registers navigation guards
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- Checks token validity before route access
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- Redirects to login for protected routes
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- Preserves redirect path for post-login navigation
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**API Client Enhancement:**
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- Updated `src/utilities/api-client.js`
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- `setDefaultHeader()` - Set persistent headers (e.g., Authorization)
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- `removeDefaultHeader()` - Remove persistent headers on logout
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- Headers automatically merged with all requests
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|
|
|
**Testing:**
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- `tests/unit/composables/useAuth.test.js` (7 tests)
|
|
- useAuth composable creation and state management
|
|
- Authentication methods availability
|
|
- Permission checking logic
|
|
|
|
- `tests/unit/views/AdminLogin.test.js` (5 tests)
|
|
- Login form rendering
|
|
- Password visibility toggle
|
|
- Info card display
|
|
- Login button functionality
|
|
|
|
**Security Features:**
|
|
- JWT tokens expire after 7 days
|
|
- Tokens stored in secure localStorage
|
|
- Bearer token in Authorization header (standard OAuth pattern)
|
|
- Server validates token signature
|
|
- Permission-based access control (extensible)
|
|
- Automatic logout on token expiration
|
|
- Password hashing ready (bcrypt in server/package.json)
|
|
|
|
**Integration Points:**
|
|
- Works with existing api-client for transparent auth
|
|
- Router guards integrate with Vue Router lifecycle
|
|
- Compatible with all existing components
|
|
- Non-intrusive design (components don't need auth awareness)
|
|
|
|
**Next Phase (10-12):**
|
|
- Feature flags system using JWT permissions
|
|
- Secure backend configuration
|
|
- Environment-based flag toggling
|
|
|
|
|
|
|
|
**GamemasterManager.vue Refactoring:**
|
|
- Replaced manual `loading`, `error`, `saving` ref states with `useAsyncState` composable
|
|
- Converted `loadServerStatus()` to use api-client via useAsyncState
|
|
- Converted `fetchGamemaster()` to use api-client via useAsyncState
|
|
- Converted `saveToServer()` to use api-client via useAsyncState
|
|
- Simplified state management from 5+ refs to 3 useAsyncState instances
|
|
- Result: 679 lines (unchanged length but much cleaner state logic)
|
|
|
|
**ApiKeyManager.vue Refactoring:**
|
|
- Replaced custom modal HTML with `<BaseModal>` component
|
|
- Removed modal-overlay and modal CSS styling (now using BaseModal styles)
|
|
- Converted modal to use modelValue binding instead of manual v-if
|
|
- Added proper footer slot for modal buttons
|
|
- Imported BaseModal from shared/index.js
|
|
|
|
**Shared Components Infrastructure:**
|
|
- Created `src/components/shared/index.js` for centralized exports
|
|
- Simplifies future imports: `import { BaseButton, BaseModal } from '../components/shared/index.js'`
|
|
- Pattern ready for additional shared components
|
|
|
|
**ChallongeTest.vue Refactoring:**
|
|
- Replaced manual `loading`, `loadingMore`, `error` refs with three `useAsyncState` instances
|
|
- Converted `testListTournaments()` to use `tournamentListState.execute()`
|
|
- Converted `loadMoreTournaments()` to use `loadMoreState.execute()`
|
|
- Converted `toggleTournamentDetails()` to use `tournamentDetailsState.execute()`
|
|
- Removed `handleError()` function - errors now handled by useAsyncState
|
|
- Updated `switchApiVersion()` to reset all async states
|
|
- Result: Cleaner state management, consistent error handling pattern
|
|
|
|
### Step 10-12: Feature Flags System Implementation
|
|
|
|
**Feature Flag Configuration:**
|
|
- Created comprehensive flag definitions in `src/config/feature-flags.js`
|
|
- 9 feature flags defined: gamemaster features, challonge features, developer tools, UI features
|
|
- Each flag includes: name, description, enabled state, required permissions, tags
|
|
- Support for both development and production environments
|
|
|
|
**useFeatureFlags Composable:**
|
|
- Full state management with local overrides (developer mode)
|
|
- Permission-based flag checking (integrates with useAuth)
|
|
- Methods: `isEnabled()`, `toggle()`, `getFlags()`, `setBackendFlags()`, `fetchFromBackend()`
|
|
- Persists overrides to localStorage
|
|
- Reactive flag state updates
|
|
|
|
**FeatureFlag Component:**
|
|
- Wrapper component for conditional rendering: `<FeatureFlag flag="name">`
|
|
- Supports fallback slot for disabled state
|
|
- Clean API for hiding/showing features throughout app
|
|
- Fully reactive to flag changes
|
|
|
|
**Developer Tools Panel:**
|
|
- Beautiful slide-up panel with Ctrl+Shift+D shortcut
|
|
- Toggle any feature flag with live override badges
|
|
- Display authentication status, role, permissions
|
|
- Environment info (mode, version, API endpoints)
|
|
- Reset all overrides functionality
|
|
- Integrated into App.vue root component
|
|
|
|
**Router Integration:**
|
|
- Updated `src/router/guards.js` to check feature flags
|
|
- Routes can specify `meta: { featureFlag: 'flag-name' }`
|
|
- Automatically blocks navigation to disabled features
|
|
- Redirects to home when flag is off
|
|
- Works alongside existing auth guards
|
|
|
|
**Testing:**
|
|
- 7 tests for useFeatureFlags composable
|
|
- 7 tests for FeatureFlag component (render, fallback, reactivity)
|
|
- 8 tests for router guards (feature flags + auth protection)
|
|
- All 22 new tests passing ✅
|
|
|
|
**Testing:**
|
|
- All 113 tests passing (91 existing + 22 new) ✅
|
|
- Build verification successful (no syntax errors)
|
|
- Ready for Phase 5: GamemasterExplorer Refactoring
|
|
|
|
---
|
|
|
|
## Next Steps
|
|
|
|
1. ✅ ~~Phase 1: Documentation & Project Setup~~ (DONE)
|
|
2. ✅ ~~Phase 2: Shared Utilities & Patterns~~ (DONE)
|
|
3. ✅ ~~Phase 3: Authentication System~~ (DONE)
|
|
4. ✅ ~~Phase 4: Feature Flags with Authentication~~ (DONE)
|
|
5. **Begin Phase 5: GamemasterExplorer Refactoring** (Steps 16-24)
|
|
- Extract composables: `useGamemasterSearch`, `useGamemasterFiles`, `useLineSelection`, `useJsonFilter`
|
|
- Create components: `SearchBar.vue`, `FileSelector.vue`, `JsonViewer.vue`, `ActionToolbar.vue`
|
|
- **Target**: Reduce from 1627 lines → ~400 lines (76% reduction)
|
|
6. Phase 6: ChallongeTest Refactoring
|
|
7. Phase 7: Production Deployment
|
|
8. Phase 8-12: Backend, Monitoring, CI/CD, Performance
|
|
|
|
---
|
|
|
|
## Notes
|
|
|
|
- **Phases 1-4 Complete**: Documentation, shared utilities, auth, and feature flags ready ✅
|
|
- Testing infrastructure fully operational with 113 passing tests
|
|
- All shared patterns established and documented
|
|
- Ready for major component refactoring (GamemasterExplorer next)
|