Commit Graph

484 Commits

Author SHA1 Message Date
13e6ce7467 🔧 Simplify API proxy rewrite rule in Vite configuration 2026-01-29 04:42:32 +00:00
0cc01aa476 📝 Format error messages for Challonge OAuth configuration consistently 2026-01-29 04:35:19 +00:00
8650920c7c 🔒 Add validation for Challonge OAuth configuration in token and refresh endpoints 2026-01-29 04:35:14 +00:00
4769193ae4 ⚠️ Update OAuth proxy to warn instead of exit when Challonge credentials are missing 2026-01-29 04:35:03 +00:00
fc2a528d89 Refactor server save logic to include status reload and improve error handling 2026-01-29 04:32:22 +00:00
bb05c7e3e1 Fix syntax issue in asynchronous function definition for Gamemaster processing 2026-01-29 04:30:18 +00:00
87a7f28cf8 🔄 Refactor async state management to simplify and streamline API calls in GamemasterManager component 2026-01-29 04:30:07 +00:00
cb81e29c31 🎨 Reformat computed properties and conditional assignments for improved readability 2026-01-29 04:27:56 +00:00
835168179e Enhance reactivity and null safety in file state management with computed properties and conditional checks 2026-01-29 04:27:51 +00:00
6c5ed223c6 🎨 Reformat code for improved readability in FileSelector component 2026-01-29 04:27:32 +00:00
a5592f3857 🎨 Refactor computed properties and method bindings for improved readability and maintainability 2026-01-29 04:27:27 +00:00
5ac738a689 Add onMounted lifecycle hook and loadStatus state to GamemasterExplorer component 2026-01-29 04:23:14 +00:00
c47e2199bb 🐛 Fix incorrect method call syntax for retry button action 2026-01-29 04:20:50 +00:00
0bd9576426 🗑️ Remove unnecessary closing script tag from GamemasterExplorer.vue 2026-01-29 04:20:00 +00:00
3d0b848699 🎨 Refactor and optimize GamemasterExplorer.vue by restructuring template, improving component usage, and enhancing code readability and maintainability 2026-01-29 04:13:27 +00:00
f2e1725156 🔄 Refactor GamemasterExplorer.vue to modularize functionality using composables and simplify template structure 2026-01-29 04:04:16 +00:00
cac222a39b 🎨 Improve code readability by reformatting computed property and component props 2026-01-29 04:02:18 +00:00
4c50f296fc 🎨 Refactor components to use modular structure and computed properties for improved maintainability and reusability in Gamemaster Explorer and FilterPanel 2026-01-29 04:02:13 +00:00
6cce9ba646 Add support for external selection state in ActionToolbar component 2026-01-29 04:00:47 +00:00
1d6e1ca196 🎨 Improve readability by reformatting computed property definition 2026-01-29 04:00:42 +00:00
51ca3dc2c4 Add support for external selection state in JsonViewer component 2026-01-29 04:00:37 +00:00
9f41ad7817 🎛️ Update FileSelector to use computed activeFilesState with default props 2026-01-29 04:00:32 +00:00
8e35ab4f15 🔍 Refactor computed property for active search state to improve readability 2026-01-29 04:00:27 +00:00
6b31eab984 🔍 Add support for external search state in SearchBar component 2026-01-29 04:00:22 +00:00
6f89686862 Add unit tests for ActionToolbar component in gamemaster module 2026-01-29 03:57:44 +00:00
f16d261476 Add action toolbar component for gamemaster functionality 2026-01-29 03:57:34 +00:00
78a1e6bc69 Add unit tests for FilterPanel component in gamemaster module 2026-01-29 03:56:55 +00:00
2945042d34 🎨 Improve code readability by reformatting template and computed properties 2026-01-29 03:56:40 +00:00
139c58cdae Add filtering functionality to the gamemaster panel 2026-01-29 03:56:35 +00:00
b07c74d3c1 🧪 Add unit tests for JsonViewer component in gamemaster 2026-01-29 03:55:21 +00:00
199c46b3e6 🎨 Improve code readability by adjusting formatting of the JSON viewer component 2026-01-29 03:55:05 +00:00
418c2cb20f Add JSON viewer component for displaying game master data 2026-01-29 03:55:00 +00:00
a951af24e3 🎨 Simplify mock data initialization in FileSelector component tests 2026-01-29 03:53:00 +00:00
3ebfc1a519 Add FileSelector component and corresponding unit tests 2026-01-29 03:52:54 +00:00
49270e6727 🎨 Simplify formatting and improve readability in SearchBar component 2026-01-29 03:51:11 +00:00
f30c7880f6 Update progress documentation to reflect completed SearchBar component and additional passing tests 2026-01-29 03:51:06 +00:00
e98cb05b14 Improve code formatting and readability, handle edge cases in tests, and enhance lazy path extraction logic 2026-01-29 03:47:37 +00:00
9507059ad9 Complete Step 16 by extracting and testing the useJsonFilter composable with comprehensive functionality and test coverage 2026-01-29 03:47:32 +00:00
832b3e9cc3 🗑️ Remove unused Vitest configuration file 2026-01-29 03:28:08 +00:00
12ea08a7e1 Add unit tests for useLineSelection composable 2026-01-29 03:28:06 +00:00
29aadc41ea 🧪 Update unit test to directly set preferences and validate file content handling 2026-01-29 03:26:35 +00:00
b0ad499b7e 🧪 Simplify and improve test cases for expandDisplayLinesToInclude in useGamemasterFiles composable 2026-01-29 03:26:20 +00:00
c99fdec60d 🔧 Simplify and refactor test for large file handling by replacing mocked data with manual line array setup 2026-01-29 03:26:15 +00:00
69354f5b71 Refactor test to verify successful file loading and content handling instead of error handling 2026-01-29 03:26:10 +00:00
9254bf2f80 🔄 Update test data structure in useGamemasterFiles to use objects instead of plain text for large file simulation 2026-01-29 03:24:48 +00:00
9b4b418724 🔧 Update tests to handle large JSON data and improve file loading error handling 2026-01-29 03:24:38 +00:00
a34468275f 🧪 Improve test by adding setup for available files before simulating load failure 2026-01-29 03:24:33 +00:00
a69ebafb2c 🧪 Update test to handle large file content and improve line expansion logic 2026-01-29 03:24:03 +00:00
c7696eb4bb Improve test for setting correct line numbers by adding line generation and conditional checks 2026-01-29 03:23:53 +00:00
2f636ab08d 🧪 Update test to use large string content instead of object for large file handling 2026-01-29 03:23:48 +00:00