# UX Requirements ## Design direction Clean, minimal, catalog-focused, and responsive. The homepage is intentionally search-first and visually similar in simplicity to a search engine landing page. ## Public information hierarchy For cards: 1. Primary image 2. Product/item name 3. Market value 4. Asking price The asking price is the primary seller decision value; market value provides context. ## Product grouping Multiple physical copies of one Product are grouped together. Example: ```text Charizard ex #199/165 Near Mint $115 asking $120 market Lightly Played $95 asking $90 market + 1 More Available ``` Copies are sorted by condition quality, best first. Selecting the group can reveal all copies. Do not create separate Product groups solely because condition differs. ## Inventory management Admin uses search plus filters and saved views. Recommended saved views: - Needs Attention - Recently Added - High Value - Sold This Month Bulk selection should be available where safe. ## Guided creation `Find/Create Product → Link Market Sources → Inventory Details → Images → Pricing → Review → List` The workflow should make it clear whether the user is editing the Product or the physical Inventory Item. ## Locked states Pending and Sold items are visibly locked against ordinary edits. Controlled actions such as correcting a sale remain available through explicit workflows. ## Public sold items Sold items show Sold status and no asking price. ## Responsive behavior Support desktop, tablet, and mobile. Layouts should adapt rather than simply shrink desktop controls. ## Feedback Dynamic actions must provide accessible status feedback, including: - loading - success - validation error - provider failure - image processing - background job progress Avoid relying on color alone.