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memory-infrastructure-palace/code/websites/pokedex.online/src/components/gamemaster/FileSelector.vue

108 lines
2.0 KiB
Vue

<template>
<div class="file-selector">
<label for="file-select">Select File:</label>
<select
id="file-select"
v-model="selectedFile"
:disabled="isLoading || uniqueFiles.length === 0"
>
<option value="">-- Choose a file --</option>
<option
v-for="file in uniqueFiles"
:key="file.filename"
:value="getFileType(file.filename)"
>
{{ formatFileName(file.filename) }} ({{ formatSize(file.size) }})
</option>
</select>
<span v-if="fileContent" class="file-info">
{{ fileLines.length.toLocaleString() }} lines
<template v-if="selectedFileMeta">
{{ formatSize(selectedFileMeta.size) }}
</template>
</span>
<span v-if="isLoading" class="file-status">Loading...</span>
<span v-if="fileError" class="file-error">{{ fileError }}</span>
</div>
</template>
<script setup>
import { computed, onMounted } from 'vue';
import { useGamemasterFiles } from '../../composables/useGamemasterFiles.js';
const props = defineProps({
client: {
type: Object,
required: true
}
});
const {
selectedFile,
fileContent,
fileLines,
uniqueFiles,
isLoading,
fileError,
loadStatus,
formatSize,
formatFileName,
getFileType
} = useGamemasterFiles(props.client);
const selectedFileMeta = computed(() => {
if (!selectedFile.value) return null;
return uniqueFiles.value.find(
file => getFileType(file.filename) === selectedFile.value
);
});
onMounted(() => {
loadStatus();
});
</script>
<style scoped>
.file-selector {
display: flex;
align-items: center;
gap: 10px;
margin: 10px 0;
}
.file-selector label {
font-weight: 600;
color: #333;
}
.file-selector select {
padding: 6px 10px;
border: 1px solid #ddd;
border-radius: 6px;
font-size: 14px;
background: white;
}
.file-selector select:disabled {
background: #f5f5f5;
color: #999;
}
.file-info {
font-size: 13px;
color: #666;
}
.file-status {
font-size: 13px;
color: #666;
}
.file-error {
font-size: 13px;
color: #d9534f;
}
</style>