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29aadc41ea
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🧪 Update unit test to directly set preferences and validate file content handling
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2026-01-29 03:26:35 +00:00 |
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b0ad499b7e
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🧪 Simplify and improve test cases for expandDisplayLinesToInclude in useGamemasterFiles composable
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2026-01-29 03:26:20 +00:00 |
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c99fdec60d
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🔧 Simplify and refactor test for large file handling by replacing mocked data with manual line array setup
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2026-01-29 03:26:15 +00:00 |
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69354f5b71
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✅ Refactor test to verify successful file loading and content handling instead of error handling
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2026-01-29 03:26:10 +00:00 |
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9254bf2f80
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🔄 Update test data structure in useGamemasterFiles to use objects instead of plain text for large file simulation
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2026-01-29 03:24:48 +00:00 |
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9b4b418724
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🔧 Update tests to handle large JSON data and improve file loading error handling
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2026-01-29 03:24:38 +00:00 |
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a34468275f
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🧪 Improve test by adding setup for available files before simulating load failure
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2026-01-29 03:24:33 +00:00 |
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a69ebafb2c
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🧪 Update test to handle large file content and improve line expansion logic
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2026-01-29 03:24:03 +00:00 |
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c7696eb4bb
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✅ Improve test for setting correct line numbers by adding line generation and conditional checks
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2026-01-29 03:23:53 +00:00 |
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2f636ab08d
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🧪 Update test to use large string content instead of object for large file handling
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2026-01-29 03:23:48 +00:00 |
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a92c49b178
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🔧 Fix error handling and update test logic for loading moves in useGamemasterFiles test
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2026-01-29 03:23:38 +00:00 |
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6f72715726
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🧪 Simplify unit test by removing unnecessary mock data and adding a prerequisite function call
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2026-01-29 03:23:25 +00:00 |
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619aab0309
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🧹 Simplify test code by condensing multi-line statements into single lines where applicable
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2026-01-29 03:21:14 +00:00 |
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e1bf447c21
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✅ Add unit tests for useGamemasterFiles composable
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2026-01-29 03:20:51 +00:00 |
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