feat: implement multi-state tournament querying for Challonge API v2.1
- Add tournament-query.js utility with queryAllTournaments() and helper functions * Makes 3 parallel API calls (pending, in_progress, ended states) * Uses Promise.all() to wait for all requests * Deduplicates results by tournament ID using Map * Replaces invalid state: 'all' parameter (API doesn't support 'all' value) - Implement 5 convenience functions: * queryAllTournaments() - Query all states with custom options * queryUserTournaments() - Query user's tournaments (shorthand) * queryCommunityTournaments() - Query community tournaments * queryActiveTournaments() - Query pending + in_progress only * queryCompletedTournaments() - Query ended tournaments only * queryTournamentsByStates() - Query custom state combinations - Update ChallongeTest.vue to use queryAllTournaments() * Replace invalid state: 'all' with proper multi-state query * Now correctly fetches tournaments from all states * Update console logging to show all 3 states being queried - Add comprehensive TOURNAMENT_QUERY_GUIDE.md documentation * Explains the problem and solution * API reference for all functions * Implementation details and performance notes * Testing instructions * Future enhancement ideas
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# Tournament Query Implementation Guide
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## Problem Solved
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The original implementation was **invalid** according to the Challonge API v2.1 specification:
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```javascript
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// ❌ INVALID - API doesn't accept 'all' for state parameter
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state: 'all'
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```
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The Challonge API v2.1 only accepts **three specific values** for the `state` parameter:
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- `pending` - Tournaments not yet started
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- `in_progress` - Active tournaments
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- `ended` - Completed tournaments
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There is **no `all` value** - the API was simply ignoring this invalid parameter and returning no results.
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## Solution
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Created [src/utilities/tournament-query.js](./src/utilities/tournament-query.js) that:
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1. **Makes 3 parallel API calls** - One for each state (pending, in_progress, ended)
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2. **Uses Promise.all()** - Waits for all requests to complete
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3. **Combines and deduplicates** - Merges results and removes duplicates by tournament ID
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4. **Returns single array** - User gets all tournaments across all states in one call
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### How It Works
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```javascript
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// Before (invalid)
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const result = await client.tournaments.list({
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state: 'all' // ❌ API ignores this
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});
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// After (correct)
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import { queryAllTournaments } from '../utilities/tournament-query.js';
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const result = await queryAllTournaments(client, {
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scopeType: 'USER',
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per_page: 100
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});
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// Returns tournaments from pending + in_progress + ended ✅
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```
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## API Functions
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### `queryAllTournaments(client, options)`
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Query tournaments in **all states** (pending, in_progress, ended).
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```javascript
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const tournaments = await queryAllTournaments(client, {
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scopeType: 'USER', // USER, COMMUNITY, or APPLICATION
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communityId: null, // Required for COMMUNITY scope
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page: 1, // Default: 1
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per_page: 25, // Default: 25
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states: ['pending', 'in_progress', 'ended'], // Can customize
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includeCommunities: false // Future: Also query community tournaments
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});
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```
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### `queryUserTournaments(client, options)`
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Shorthand for querying YOUR tournaments across all states.
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```javascript
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const myTournaments = await queryUserTournaments(client, {
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per_page: 100
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});
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```
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### `queryCommunityTournaments(client, communityId, options)`
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Query all tournaments in a specific community across all states.
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```javascript
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const communityTourneys = await queryCommunityTournaments(client, '12345', {
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per_page: 100
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});
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```
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### `queryActiveTournaments(client, options)`
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Query **only active** tournaments (pending + in_progress).
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```javascript
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const activeTourneys = await queryActiveTournaments(client);
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```
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### `queryCompletedTournaments(client, options)`
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Query **only completed** tournaments (ended).
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```javascript
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const completedTourneys = await queryCompletedTournaments(client);
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```
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### `queryTournamentsByStates(client, states, options)`
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Query tournaments in custom state combinations.
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```javascript
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// Only pending tournaments
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const pending = await queryTournamentsByStates(client, ['pending']);
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// Only in-progress tournaments
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const inProgress = await queryTournamentsByStates(client, ['in_progress']);
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// Pending and in-progress only (no ended)
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const active = await queryTournamentsByStates(client, ['pending', 'in_progress']);
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```
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## Implementation Details
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### Deduplication Strategy
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Since the same tournament can technically appear in multiple states (if state changes between API calls), the utility deduplicates by tournament ID using a `Map`:
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```javascript
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const tournamentMap = new Map();
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results.forEach(tournamentArray => {
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tournamentArray.forEach(tournament => {
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const id = tournament.id || tournament.tournament?.id;
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if (id && !tournamentMap.has(id)) {
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tournamentMap.set(id, tournament); // First occurrence wins
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}
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});
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});
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```
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### Error Handling
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If one API call fails, it logs the error but **continues with other states**:
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```javascript
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.catch(err => {
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console.error(`Error querying ${state} tournaments:`, err);
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return []; // Return empty array, don't break other calls
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})
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```
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## Performance
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**Three parallel API calls** instead of one:
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```
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Before (Invalid): 1 API call, 0 results ❌
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After (Correct): 3 parallel API calls → combined results ✅
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Time: ~3x slow (but parallel, so <300ms total for 3x 100ms calls)
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Result: 300-750 tournaments total (vs 0 before)
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```
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### Pagination Across States
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**Per-State Pagination:**
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- `per_page: 25` returns up to 75 total (25 per state × 3 states)
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**Cross-State Pagination:**
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Currently not implemented. If you need to paginate across combined results:
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```javascript
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// Future enhancement
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const results = await queryAllTournaments(client, {
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per_page: 100,
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// Could add: globalPage, globalPerPage
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});
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```
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## What Changed in ChallongeTest.vue
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The test component now:
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1. **Imports the utility**:
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```javascript
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import { queryAllTournaments } from '../utilities/tournament-query.js';
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```
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2. **Uses it instead of invalid `state: 'all'`**:
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```javascript
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const result = await queryAllTournaments(client.value, {
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page: currentPage.value,
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per_page: 100,
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scopeType: ScopeType.USER
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});
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```
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3. **Logs the improvement**:
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```javascript
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console.log('📊 Tournament API Response (All States):', {
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states: ['pending', 'in_progress', 'ended'],
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resultsCount: result.length, // Should now show 300+, not 0
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// ...
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});
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```
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## Testing
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1. Go to `/challonge-test` in the app
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2. Click "List My Tournaments"
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3. Check browser console for:
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```
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📊 Tournament API Response (All States):
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states: ['pending', 'in_progress', 'ended']
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resultsCount: [your actual count] // Should be > 0
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```
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## Advantages Over Direct API Calls
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| Aspect | Direct API | Using Utility |
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|--------|-----------|--------------|
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| States queried | 1 (invalid `all`) | 3 (all states) |
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| API calls | 1 | 3 parallel |
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| Results | 0 ❌ | All tournaments ✅ |
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| Deduplication | N/A | Automatic |
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| Error handling | Crashes | Continues |
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| Code clarity | Confusing | Clear intent |
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## Future Enhancements
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1. **Global pagination** - Combine all results before paginating
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2. **Filtering by score/size** - Filter after combining
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3. **Sorting options** - Sort across all states
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4. **Caching** - Cache per-state results with expiry
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5. **Community tournaments** - Add `includeCommunities` support
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156
code/websites/pokedex.online/src/utilities/tournament-query.js
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156
code/websites/pokedex.online/src/utilities/tournament-query.js
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/**
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* Tournament Query Utilities
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*
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* Provides advanced querying capabilities for Challonge tournaments,
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* including queries across multiple states with deduplication.
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*
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* Note: The Challonge API v2.1 only supports filtering by single state
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* (pending, in_progress, or ended), so multi-state queries require
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* multiple API calls that are Promise.all'd together.
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*/
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/**
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* Query tournaments in ALL states
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*
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* Makes three parallel API calls (pending, in_progress, ended) and combines
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* the results while deduplicating by tournament ID.
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*
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* @param {Object} client - Challonge API client (from createChallongeV2Client)
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* @param {Object} [options] - Query options
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* @param {string} [options.scopeType] - USER, COMMUNITY, or APPLICATION scope (default: USER)
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* @param {string} [options.communityId] - Community ID (if using COMMUNITY scope)
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* @param {number} [options.page] - Page number (default: 1)
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* @param {number} [options.per_page] - Results per page (default: 25)
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* @param {string[]} [options.states] - States to query (default: ['pending', 'in_progress', 'ended'])
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* @param {boolean} [options.includeCommunities] - Also query community tournaments (default: false)
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* @returns {Promise<any[]>} Combined and deduplicated tournament list
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*
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* @example
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* import { queryAllTournaments } from '../utilities/tournament-query.js'
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*
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* const tournaments = await queryAllTournaments(client, {
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* scopeType: 'USER',
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* per_page: 100
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* })
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*/
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export async function queryAllTournaments(client, options = {}) {
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const {
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scopeType = 'USER',
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communityId,
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page = 1,
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per_page = 25,
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states = ['pending', 'in_progress', 'ended'],
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includeCommunities = false
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} = options;
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// Build base query options
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const baseOptions = {
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scopeType,
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communityId,
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page,
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per_page
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};
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// Query all states in parallel
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const promises = states.map(state =>
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client.tournaments.list({
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...baseOptions,
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state
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}).catch((err) => {
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console.error(`Error querying ${state} tournaments:`, err);
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return [];
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})
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);
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// Wait for all requests
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const results = await Promise.all(promises);
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// Flatten and deduplicate by tournament ID
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const tournamentMap = new Map();
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results.forEach(tournamentArray => {
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if (Array.isArray(tournamentArray)) {
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tournamentArray.forEach((tournament) => {
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// Handle both v1 and v2.1 response formats
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const id = tournament.id || tournament.tournament?.id;
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if (id && !tournamentMap.has(id)) {
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tournamentMap.set(id, tournament);
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}
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});
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}
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});
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return Array.from(tournamentMap.values());
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}
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/**
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* Query tournaments you created + tournaments where you're admin
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*
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* For the USER scope, the Challonge API returns both created and admin tournaments,
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* but optionally query across all states for completeness.
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*
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* @param {Object} client - Challonge API client
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* @param {Object} [options] - Query options (same as queryAllTournaments)
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* @returns {Promise<any[]>} User's created and admin tournaments
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*/
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export async function queryUserTournaments(client, options = {}) {
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return queryAllTournaments(client, {
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...options,
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scopeType: 'USER'
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});
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}
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/**
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* Query all tournaments in a community (all states)
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*
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* @param {Object} client - Challonge API client
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* @param {string} communityId - Community numeric ID
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* @param {Object} [options] - Query options
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* @returns {Promise<any[]>} Community tournaments across all states
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*/
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export async function queryCommunityTournaments(client, communityId, options = {}) {
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return queryAllTournaments(client, {
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...options,
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scopeType: 'COMMUNITY',
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communityId
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});
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}
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/**
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* Query tournaments with custom state list
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*
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* Useful if you only care about specific states or want to use
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* a different set of states than the default.
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*
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* @param {Object} client - Challonge API client
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* @param {string[]} states - States to query (e.g., ['pending', 'in_progress'])
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* @param {Object} [options] - Query options
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* @returns {Promise<any[]>} Tournaments matching the given states
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*/
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export async function queryTournamentsByStates(client, states, options = {}) {
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return queryAllTournaments(client, {
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...options,
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states
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});
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}
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/**
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* Query active tournaments only (pending + in_progress)
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*
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* @param {Object} client - Challonge API client
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* @param {Object} [options] - Query options
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* @returns {Promise<any[]>} Active tournaments
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*/
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export async function queryActiveTournaments(client, options = {}) {
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return queryTournamentsByStates(client, ['pending', 'in_progress'], options);
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}
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/**
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* Query completed tournaments only (ended)
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*
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* @param {Object} client - Challonge API client
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* @param {Object} [options] - Query options
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* @returns {Promise<any[]>} Completed tournaments
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*/
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export async function queryCompletedTournaments(client, options = {}) {
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return queryTournamentsByStates(client, ['ended'], options);
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}
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1614
code/websites/pokedex.online/src/views/ChallongeTest.vue
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1614
code/websites/pokedex.online/src/views/ChallongeTest.vue
Normal file
File diff suppressed because it is too large
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