🎨 Reformat test code for improved readability and consistency
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@@ -41,12 +41,15 @@ describe('ApiKeyManager - Integration Tests', () => {
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it('shows delete confirmation modal using BaseModal', async () => {
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wrapper = mount(ApiKeyManager);
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// Find the button that triggers the delete modal
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const deleteButton = wrapper.findAll('button').find(b =>
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b.text().includes('Clear Stored Key') || b.text().includes('Delete')
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);
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const deleteButton = wrapper
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.findAll('button')
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.find(
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b =>
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b.text().includes('Clear Stored Key') || b.text().includes('Delete')
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);
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// Modal should not be visible initially
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expect(document.querySelector('.modal-overlay')).toBeFalsy();
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});
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@@ -54,12 +57,14 @@ describe('ApiKeyManager - Integration Tests', () => {
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it('contains ChallongeApiKeyGuide component', () => {
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wrapper = mount(ApiKeyManager);
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// The guide component is conditionally rendered
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expect(wrapper.findComponent({ name: 'ChallongeApiKeyGuide' }).exists()).toBe(true);
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expect(
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wrapper.findComponent({ name: 'ChallongeApiKeyGuide' }).exists()
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).toBe(true);
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});
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it('has proper form structure for API key input', () => {
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wrapper = mount(ApiKeyManager);
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const input = wrapper.find('#api-key');
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expect(input.exists()).toBe(true);
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expect(input.attributes('type')).toBe('password');
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@@ -0,0 +1,113 @@
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import { describe, it, expect, vi, beforeEach, afterEach } from 'vitest';
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import { mount } from '@vue/test-utils';
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import GamemasterManager from '../../../src/views/GamemasterManager.vue';
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/**
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* Integration tests for refactored GamemasterManager component
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* Tests useAsyncState composable and api-client integration
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*/
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describe('GamemasterManager - Integration Tests', () => {
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let wrapper;
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beforeEach(() => {
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// Mock fetch globally
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global.fetch = vi.fn();
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// Mock router-link component
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vi.stubGlobal('RouterLink', {
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name: 'RouterLink',
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template: '<a><slot /></a>',
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props: ['to']
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});
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});
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afterEach(() => {
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if (wrapper) {
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wrapper.unmount();
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}
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vi.clearAllMocks();
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});
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it('renders the gamemaster manager page', () => {
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wrapper = mount(GamemasterManager, {
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global: {
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stubs: {
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RouterLink: true
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}
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}
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});
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expect(wrapper.find('.gamemaster-manager').exists()).toBe(true);
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expect(wrapper.find('h1').text()).toBe('Gamemaster Manager');
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});
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it('has three main sections', () => {
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wrapper = mount(GamemasterManager, {
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global: {
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stubs: {
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RouterLink: true
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}
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}
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});
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const sections = wrapper.findAll('.section');
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// At least 3 sections: fetch, break up, save to server
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expect(sections.length).toBeGreaterThanOrEqual(3);
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});
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it('has fetch button with loading state', async () => {
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wrapper = mount(GamemasterManager, {
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global: {
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stubs: {
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RouterLink: true
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}
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}
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});
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const buttons = wrapper.findAll('button');
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const fetchButton = buttons.find(b => b.text().includes('Fetch'));
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expect(fetchButton).toBeDefined();
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expect(fetchButton.attributes('disabled')).toBeUndefined();
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});
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it('displays description text', () => {
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wrapper = mount(GamemasterManager, {
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global: {
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stubs: {
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RouterLink: true
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}
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}
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});
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const description = wrapper.find('.description');
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expect(description.text()).toContain('PokeMiners');
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});
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it('uses useAsyncState pattern for loading states', async () => {
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wrapper = mount(GamemasterManager, {
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global: {
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stubs: {
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RouterLink: true
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}
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}
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});
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// Component should have computed loading property
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expect(wrapper.vm.loading).toBeDefined();
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expect(typeof wrapper.vm.loading).toBe('boolean');
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});
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it('uses computed error property for error handling', () => {
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wrapper = mount(GamemasterManager, {
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global: {
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stubs: {
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RouterLink: true
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}
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}
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});
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// Component should have computed error property
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expect(wrapper.vm.error).toBeDefined();
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});
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});
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